// The property is obligatory for children of this entity. The server will flag an error when an obligatory property of a parent is missing during updates or insertions of a child entity. It says: "YOU MUST!"
// The property is obligatory for children of this entity. The server will
// flag an error when an obligatory property of a parent is missing during
// updates or insertions of a child entity. It says: "YOU MUST!"
IMPORTANCE_OBLIGATORY=1;
// The property is recommended for children of this entity. The server will flag a warning when a recommended property of a parent is missing during updates or insertions of a child entity. It says: "YOU SHOULD!"
// The property is recommended for children of this entity. The server will
// flag a warning when a recommended property of a parent is missing during
// updates or insertions of a child entity. It says: "YOU SHOULD!"
IMPORTANCE_RECOMMENDED=2;
// The property is merely suggested for children of this entity. It says: "YOU MAY WANT TO?"
// The property is merely suggested for children of this entity. It says:
// "YOU MAY WANT TO?"
IMPORTANCE_SUGGESTED=3;
// The property is fix and child entities should not add this property to themselves (This is a bit like static in object-oriented programming languages). It says: "KINDLY IGNORE THIS ONE FOR CHILDREN OF THIS ENTITY"
// The property is fix and child entities should not add this property to
// themselves (This is a bit like static in object-oriented programming
// languages). It says: "KINDLY IGNORE THIS ONE FOR CHILDREN OF THIS ENTITY"