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Better Error Handling and Logging

Merged Timm Fitschen requested to merge dev into main
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@@ -54,7 +54,12 @@ private:
std::unique_ptr<Entity> entity;
};
enum TransactionState { TS_INIT = 10, TS_EXECUTING = 20, TS_SUCCESS = 30, TS_ERROR = 40 };
enum TransactionState {
TS_INIT = 10,
TS_EXECUTING = 20,
TS_SUCCESS = 30,
TS_ERROR = 40
};
/**
* @brief Create a transaction via `CaosDBConnection.createTransaction()`
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