Newer
Older
/*
* This file is a part of the CaosDB Project.
*
* Copyright (C) 2021 Timm Fitschen <t.fitschen@indiscale.com>
* Copyright (C) 2021 IndiScale GmbH <info@indiscale.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "caosdb/connection.h" // for Connection, ConnectionManager
#include "caosdb/entity.h" // for Entity, Messages, Message
#include "caosdb/message_code.h" // for ENTITY_DOES_NOT_EXIST, Messag...
#include "caosdb/status_code.h" // for SUCCESS, StatusCode
#include "caosdb/transaction.h" // for Entity, Transaction, UniqueRe...
#include "caosdb/transaction_status.h" // for TransactionStatus, StatusCode
#include "gtest/gtest-message.h" // for Message
#include "gtest/gtest-test-part.h" // for TestPartResult, SuiteApiResolver
#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, AssertionResult
#include <memory> // for unique_ptr, allocator, __shar...
TEST(test_transaction, DISABLED_retrieve_manufacturer_by_id) {
const auto &connection =
caosdb::connection::ConnectionManager::GetDefaultConnection();
const auto *id = "107";
const auto *role = "RecordType";
const auto *name = "Manufacturer";
const auto *description = "A generic manufacturer of all kinds of products";
const auto *version = "0bea8f7b17f0130fa5701a6c3849b9f8bfa0651b";
auto transaction(connection->CreateTransaction());
const auto &result_set =
dynamic_cast<const caosdb::transaction::UniqueResult &>(
transaction->GetResultSet());
const auto &entity = result_set.GetEntity();
EXPECT_EQ(id, entity.GetId());
EXPECT_EQ(name, entity.GetName());
EXPECT_EQ(role, entity.GetRole());
EXPECT_EQ(description, entity.GetDescription());
TEST(test_transaction, retrieve_non_existing) {
const auto &connection =
caosdb::connection::ConnectionManager::GetDefaultConnection();
auto transaction(connection->CreateTransaction());
const auto *id = "non-existing-id";
transaction->RetrieveById(id);
auto status = transaction->WaitForIt();
EXPECT_EQ(status.GetCode(), TransactionStatus::SUCCESS().GetCode());
ASSERT_EQ(status.GetCode(), StatusCode::SUCCESS);
const auto &result_set =
dynamic_cast<const caosdb::transaction::UniqueResult &>(
transaction->GetResultSet());
const auto &entity = result_set.GetEntity();
EXPECT_EQ(id, entity.GetId());
EXPECT_TRUE(entity.HasErrors());
ASSERT_EQ(entity.GetErrors().Size(), 1);
EXPECT_EQ(entity.GetErrors().At(0).GetCode(),
MessageCode::ENTITY_DOES_NOT_EXIST);
TEST(test_transaction, insert_delete) {
const auto &connection =
caosdb::connection::ConnectionManager::GetDefaultConnection();
auto transaction(connection->CreateTransaction());
Entity entity;
entity.SetRole("RecordType");
entity.SetName("RT1");
transaction->InsertEntity(&entity);
transaction->ExecuteAsynchronously();
auto status = transaction->WaitForIt();
ASSERT_TRUE(status.IsTerminated());
ASSERT_FALSE(status.IsError());
const auto &result_set =
dynamic_cast<const caosdb::transaction::UniqueResult &>(
transaction->GetResultSet());
const auto &new_entity = result_set.GetEntity();
EXPECT_FALSE(new_entity.GetId().empty());
EXPECT_FALSE(new_entity.HasErrors());
}