From 1f5f6dec83898181f0b633264c9207797c45fce9 Mon Sep 17 00:00:00 2001
From: Timm Fitschen <t.fitschen@indiscale.com>
Date: Mon, 21 Nov 2022 14:04:10 +0100
Subject: [PATCH] MAINT: cleanup transaction.h

---
 include/caosdb/transaction.h | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/include/caosdb/transaction.h b/include/caosdb/transaction.h
index 3a63556..b1d3bee 100644
--- a/include/caosdb/transaction.h
+++ b/include/caosdb/transaction.h
@@ -342,10 +342,6 @@ public:
       CAOSDB_LOG_ERROR(logger_name)
         << "GetResultTable was called before the transaction has terminated. This is a programming "
            "error of the code which uses the transaction.";
-      // TODO(tf) This is a really bad SegFault factory. When the transaction
-      // terminates and the result_set is being overriden, the unique_ptr
-      // created here will be deleted and any client of the return ResultTable
-      // will have a SegFault.
     } else if (this->GetStatus().GetCode() == StatusCode::SPOILED) {
       CAOSDB_LOG_ERROR(logger_name)
         << "GetResultTable was called on a \"spoiled\" transaction. That means "
-- 
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